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Eternal Blueprints мод для Factorio

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Версия Factorio: Последняя версия: 0.2.0 Дата обновления: Скачиваний: 11 Просмотров: 99 : "

Simply Put, this mod allow to extend the life of blueprints. There are currently 9 levels on top of the in game basic.

Any blueprint already in place will be updated when you research the next level based on the current timer. There is a visual glitch when this happens but the results work. All existing blue print will have only one dot when updating, but the timer has actually updated.

Version 0.2 rebalances things and adds a few steps. The table below shows the details, including how low the blueprints last. The cost increases approximately 50% each level.

Level 2

  • Blueprints Last: 10 minutes
  • 100 * (Science Pack 1 + Science Pack 2 + Science Pack 3) @ 30 seconds

Level 3

  • Blueprints Last: 20 minutes
  • 125 * (Science Pack 1 + Science Pack 2 + Science Pack 3) @ 35 seconds

Level 4

  • Blueprints Last: 60 minutes
  • 125 * (Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 40 seconds

Level 5

  • Blueprints Last: 6 hours
  • 135 * (2 Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 45 seconds

Level 6

  • Blueprints Last: 24 Hours
  • 150 * (2 Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 60 seconds

Level 7

  • Blueprints Last: 2 Days
  • 175 * (2 Science Pack 1 + 2 Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 65 seconds

Level 8

  • Blueprints Last: 3 Days
  • 195 * (2 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + Alien Science Pack) @ 75 seconds

Level 9

  • Blueprints Last: 6 Days
  • 215 * (2 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + 2 Alien Science Pack) @ 90 seconds

Level 10

  • Blueprints Last: 9 Days
  • 220 * (4 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + 2 Alien Science Pack) @ 105 seconds
", "name": "EternalBlueprints", "homepage": "https://github.com/gmyx/EternalBlueprints", "license_name": "GNU GPLv3", "current_user_rating": null, "description": "Simply Put, this mod allow to extend the life of blueprints. There are currently 9 levels on top of the in game basic. Any blueprint already in place will be updated when you research the next level based on the current timer. There is a visual glitch when this happens but the results work. All existing blue print will have only one dot when updating, but the timer has actually updated. Version 0.2 rebalances things and adds a few steps. The table below shows the details, including how low the blueprints last. The cost increases approximately 50% each level. ## Level 2 * Blueprints Last: 10 minutes * 100 * (Science Pack 1 + Science Pack 2 + Science Pack 3) @ 30 seconds ## Level 3 * Blueprints Last: 20 minutes * 125 * (Science Pack 1 + Science Pack 2 + Science Pack 3) @ 35 seconds ## Level 4 * Blueprints Last: 60 minutes * 125 * (Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 40 seconds ## Level 5 * Blueprints Last: 6 hours * 135 * (2 Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 45 seconds ## Level 6 * Blueprints Last: 24 Hours * 150 * (2 Science Pack 1 + Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 60 seconds ## Level 7 * Blueprints Last: 2 Days * 175 * (2 Science Pack 1 + 2 Science Pack 2 + Science Pack 3 + Alien Science Pack) @ 65 seconds ## Level 8 * Blueprints Last: 3 Days * 195 * (2 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + Alien Science Pack) @ 75 seconds ## Level 9 * Blueprints Last: 6 Days * 215 * (2 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + 2 Alien Science Pack) @ 90 seconds ## Level 10 * Blueprints Last: 9 Days * 220 * (4 Science Pack 1 + 2 Science Pack 2 + 2 Science Pack 3 + 2 Alien Science Pack) @ 105 seconds", "game_versions": ["0.13"], "license_flags": 1023, "tags": [{"id": 3, "name": "helper-mods", "title": "Helper Mods", "description": "These mods are not game-changing, but enhance the gameplay by helping you with useful functions. Mods like showing the current game-time, keep track over your resources, rail-laying...", "type": "t"}]}, "error": null}, "currentUser": null};
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